

Thrown: 79
Kills: 6
Accuracy: 24%

Shots: 19
Hits: 18
Kills: 13
Accuracy: 95%

Fired: 47
Kills: 4
Accuracy: 45%

Fired: 37
Kills: 10
Accuracy: 88%

Uses: 2
Kills: 0

Uses: 49

Uses: 23

Shots: 8
Hits: 6
Kills: 5
Accuracy: 75%

Uses: 2
Kills: 0

Uses: 10
Kills: 0
Pixels Picked: 10,021







Cove Wins:
Graveyard Wins:
City Wins:
Mountain Wins:
Circus Wins:
Castle II Wins:
Island II Wins:
Volcano II Wins:
Standard Wins:
Bounty Wins:
Capture Wins:
Blitz Wins:
Classic Wins:
Custom Map Wins:
Custom Map Losses:
Custom Map Draws:
Graveyard Wins:
City Wins:
Mountain Wins:
Circus Wins:
Castle II Wins:
Island II Wins:
Volcano II Wins:
Standard Wins:
Bounty Wins:
Capture Wins:
Blitz Wins:
Classic Wins:
Custom Map Wins:
Custom Map Losses:
Custom Map Draws:
0
1
0
0
0
0
2
0
3
0
0
0
0
0
0
0
1
0
0
0
0
2
0
3
0
0
0
0
0
0
0
Enemy Team Killed:
Own Team Killed:
Magnum Headshots:
Sniper Headshots:
Stage Shots:
Double Kills:
Triple Kills:
Multi (4+) Kills:
Matches Played:
Time Spent Playing:
Impact Grenade Uses
Impact Grenade Kills
Own Team Killed:
Magnum Headshots:
Sniper Headshots:
Stage Shots:
Double Kills:
Triple Kills:
Multi (4+) Kills:
Matches Played:
Time Spent Playing:
Impact Grenade Uses
Impact Grenade Kills
38
9
16
6
2
4
0
0
14
4.80 hours
0
0
9
16
6
2
4
0
0
14
4.80 hours
0
0



1 | (97) ...lovegun... | draw | Jan 7, 2020 | Graveyard II |
2 | (96) ...lovegun... | draw | Jan 7, 2020 | Castle II |
3 | (10) stix2020 | loss | Jan 7, 2020 | City |
4 | (8) stix2020 | win | Jan 6, 2020 | Graveyard II |
5 | (7) stix2020 | loss | Jan 6, 2020 | Cove |
6 | (7) stix2020 | loss | Jan 6, 2020 | Circus |
7 | (1) kingjouofmexico70 | win | Jan 6, 2020 | Island II |
8 | (100) Dannyt90 | loss | Jan 6, 2020 | Graveyard II |
9 | (100) WWELucas | loss | Jan 5, 2020 | Castle II |
10 | (96) ...lovegun... | loss | Jan 5, 2020 | Mountain |
11 | (96) ...lovegun... | loss | Jan 5, 2020 | City |
12 | (96) ...lovegun... | win | Jan 5, 2020 | Island II |
13 | (96) ...lovegun... | draw | Jan 5, 2020 | Cove |
14 | (2) stix2020 | loss | Jan 5, 2020 | Island II |
