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Welcome to the StickRPG FAQ!

This very thorough FAQ was put together by Impulse, and all information in it has been verified by Fiz.

If your question is not answered here, please feel free to visit the StickRPG Forum and ask it there!

  1. I can't figure out how to talk to people! What do I do?
  2. I can't seem to make the most of my day. How can I make it so I have more time in each day?
  3. How and where can I use the knife?
  4. I can't find the gun.
  5. I found the gun, but I don't know how to use it. How can I use it, and what purpose does it serve?
  6. I get caught every time I try and rob a store. How can I avoid this?
  7. Where can I get this, 'charm'?
  8. Where can I buy a new house?
  9. I looked into the Bank and deposited some money into my account. The next day, the amount went up. Why is this?
  10. What do I get if I give this kid smokes? Where can I get smokes?
  11. I killed the kid by giving him too many smokes. I checked my messages in my apartment and the man said to make sure I had a lawyer. What do I do?
  12. Since the smokes killed the kid, will they kill me?
  13. Is there any benefit of smoking?
  14. I'm afraid I may die. Is there a way heighten my health gauge?
  15. At the University of Stick, I can study and work out, but I can't go to class. Why?
  16. What is this car next to my apartment building, and why do I keep failing to hotwire it?
  17. I have finally hotwired the car next to my apartment! I can't figure out how to use it, though. How do I drive the car?
  18. Can I work a better job than a McSticks employee?
  19. It won't let me get the job I want. It says I need more 'intelligence'. Where can I get this 'intelligence'?
  20. I have the intelligence required for the job I wanted to get. Why am I still working the same job as before?
  21. What is the cocaine the guy between the Convenience Store and Pawn Shop selling good for?
  22. When I select to 'sell commodities' at a given area in the Bus Depot, it doesn't do anything. Why is this?
  23. I can never sell commodities without getting beat up by girl scouts, having my items and stash stolen away from squirrels. This is only a few things that happen to me among other things. Why am I never able to sell commodities?
  24. Okay, I got rid of being mugged, but it seems as if I'm only wasting my time at the Bus Depot because no one is ever there for me to sell commodities to. Should I just give up hope?
  25. I get caught by the cops every single time I sell commodities at the Bus Depot. Why?
  26. My stick figure is turning colours! What is this all about?
  27. What purpose do drunken darts serve?
  28. What are, if any, the secrets and codes?
  29. What is that number in the lower left hand corner of my screen?
  30. How do I get the skateboard?
  31. How do I get more attack points to use in the bar fights?
  32. Wait, how do you rob the bank or store? I can't figure it out!
  33. What does the alarm clock do?
  34. What do these caffeine pills do and how do I use them?
  1. Q: "I can't figure out how to talk to people! What do I do?"
  2. A: A simple click of the mouse on the said stick person will allow you to talk to them. The clicking feature also applies to other things such as playing casino games.

  3. Q: "I can't seem to make the most of my day. How can I make it so I have more time in each day?"
  4. A: "The CD Alarm Clock at the Pawn Shop ($200) and the caffeine pills from the Convenience Store ($45 each) will increase the time you are allowed to play in each day. With both of these items in use, you will get the absolute most out of your day (or, in other words, a completely white clock when you wake up after taking a nap).

  5. Q: "How and where can I use the knife?"
  6. A: The knife can be purchased (once) at the Convenience Store. It increases damage done in bar fights. It is automatically used, which also means it is put into effect as soon as you purchase it. For more information, check your 'inventory' screen located on the top right corner of your screen and drag your cursor over the knife image.

  7. Q: "I can't find the gun."
  8. A: The gun is located at the Pawn Shop (across the street from the Casino).

  9. Q: "I found the gun, but I don't know how to use it. How can I use it, and what purpose does it serve?"
  10. A: After purchasing the gun from the Pawn Shop, you will need ammunition. Ammunition can be obtained by leaving the store after buying the gun, and then re-entering anytime afterwards. Upon purchasing ammunition, you can use it to rob multiple stores by clicking the gun icon marked "Rob the place". If you see this icon in a store, it can be robbed.

  11. Q: "I get caught every time I try and rob a store. How can I avoid this?"
  12. A: Robbing is based on the luck factor. Fortunately, your chances of failing to rob stores can be reduced by increasing your charm. Although this is true, it would be a wise idea to have charm in the triple digits before attempting. Remember: The more charm you have, the likelihood of being caught by the police for robbing a store is decreased.

  13. Q: "Where can I get this, 'charm'?"
  14. A: Charm can be attained by drinking beer at the Bar (the building the orange stick is laying against) and smoking. Alternatives are available once certain houses are purchased.

  15. Q: "Where can I buy a new house?"
  16. A: Real estate can be bought from the Bank. The more expensive the real estate, the more is available at the furniture store upon buying.

  17. Q: "I looked into the Bank and deposited some money into my account. The next day, the amount went up. Why is this?"
  18. A: As in real life, but at a much faster pace in StickRPG*C*, interest is gained by letting the bank hold onto your money. The longer you have it in the bank, the more you will generate overtime. Of course, sometimes the interest levels will drop to zero and you will not gain anything on that given day. Fortunately and unfortunately, the luck factor also plays a part in the Bank.

  19. Q: "What do I get if I give this kid smokes? Where can I get smokes?"
  20. A: The smokes can be found and purchased at the Convenience Store which is located across the street from McSticks. After giving the kid the smokes, you will get a nice little gift which will improve the speed of your stick figure. This little item can be used by holding the 'shift' key found on your keyboard. What is the gift? That's for you to discover.

  21. Q: "I killed the kid by giving him too many smokes. I checked my messages in my apartment and the man said to make sure I had a lawyer. What do I do?"
  22. A: Nice find! No need to worry, though, as the message is simply a joke.

  23. Q: "Since the smokes killed the kid, will they kill me?"
  24. A: Yes, the smokes can kill you. They reduce your HP level (noted in the 'inventory' screen in the game) a given amount. Be sure to check your HP gauge normally in all cases to make sure you aren't at risk of dying. Saving (which can be performed when the option located in your apartment is clicked) before doing key tasks is another way to be extra safe.

  25. Q: "Is there any benefit of smoking?"
  26. A: Unlike when done in real life, smoking DOES have benefits in StickRPG*C*. Upon each use, you will gain one charm stat. Again, smoking reduces your HP level significantly, so keep a close watch of it and do the math to see if it will kill you after each use.

  27. Q: "I'm afraid I may die. Is there a way heighten my health gauge?"
  28. A: Your health gauge can be heightened by working out at the University of Stick (located on the right side of the map, across the street from the Bus Depot), getting into bar fights (a more significant increase, although it puts you at risk of dying), and by using the items bought from the furniture store (across the street from your apartment) which are sometimes available after purchasing certain real estate.

  29. Q: "At the University of Stick, I can study and work out, but I can't go to class. Why?"
  30. A: You can't go to class because you don't have $20 on hand. Each time you 'Go to Class', time is consumed (as in other events) and 20 dollars is reduced from your total amount on hand. Fortunately, you will get TWO intelligence points instead of the regular ONE (for studying) by Going to Class. Develop strategies to find out which course of action is best at given times.

  31. Q: "What is this car next to my apartment building, and why do I keep failing to hotwire it?"
  32. A: This car can only be hotwired when a large amount of intelligence is reached. If you keep failing, increase your 'intelligence' stat until you successfully hotwire it.

  33. Q: "I have finally hotwired the car next to my apartment! I can't figure out how to use it, though. How do I drive the car?"
  34. A: You can drive the car by clicking the 'C' key located on your keyboard. When pressed, an engine sound will go off and you will be in your car. This increased your speed. You will have to press 'C' again you enter buildings, though.

  35. Q: "Can I work a better job than a McSticks employee?"
  36. A: Yes, you can. You will need to enter the building marked "New Lines" which is located East of your apartment to get a promotion, though. To get a promotion, click the 'Ask for a Promotion' option while in that building.

  37. Q: "It won't let me get the job I want. It says I need more 'intelligence'. Where can I get this 'intelligence'?"
  38. A: Intelligence can be attained at the University of Stick (across the street from the Bus Depot).

  39. Q: "I have the intelligence required for the job I wanted to get. Why am I still working the same job as before?"
  40. A: This is so because you need to select the 'Ask for a Promotion' option once you have enough 'intelligence' stat. When you don't have enough intelligence for the next promotion, you will be informed how much you need for it by clicking the 'Ask for a Promotion' option at the "New Lines" building. This said, head on over to the University of Stick and get studying (or get to class)!

  41. Q: "What is the cocaine the guy between the Convenience Store and Pawn Shop selling good for?"
  42. A: "The cocaine is a commodity. It can be put into use by buying the appropriate items at the Pawn Shop ($200) and heading over to the Bus Depot.

  43. Q: "When I select to 'sell commodities' at a given area in the Bus Depot, it doesn't do anything. Why is this?"
  44. A: This can be due to a number of things. You will need to have an entire day (a full white clock) to sell commodities, so head over to the Pawn Shop and buy the CD Alarm Clock. However, this will not make your clock completely white. It will only increase the amount of time you have by a GIVEN AMOUNT. To have a FULL day of time everyday, make sure you have the CD Alarm Clock from the Pawn Shop and one purchase of Caffeine Pills from the Convenience Store everyday to make your day FULL. When a full day is accomplished, you will have the ability to sell commodities at the Bus Depot. Still not working? Make sure you have the money amount on hand that each area that you want to sell commodities at calls for.

  45. Q: "I can never sell commodities without getting beat up by girl scouts, having my items and stash stolen away from squirrels. This is only a few things that happen to me among other things. Why am I never able to sell commodities?"
  46. A: Selling commodities is a timely process, but it will eventually pay off. Make sure you have a very large amount of 'muscle' stat, for one.

  47. Q: "Okay, I got rid of being mugged, but it seems as if I'm only wasting my time at the Bus Depot because no one is ever there for me to sell commodities to. Should I just give up hope?"
  48. A: No - What you need is 'charm'; A lot of it. Charm adds to your luck, and when at greater amounts, you will have greater chances of finding someone to sell to at the Bus Depot.

  49. Q: "I get caught by the cops every single time I sell commodities at the Bus Depot. Why?"
  50. A: You should never have more than an amount of 50 commodities on hand at once. This includes each commodity. (check descriptions in your 'inventory' screen to make sure you have a proper amount of commodities before attempting to deal) At such high amounts, police attention is attained.

  51. Q: "My stick figure is turning colours! What is this all about?"
  52. A: This is because your 'karma' is increasing (or decreasing). When your stick turns lighter blue, it means your karma is increasing. As it turns darker purple, it means it is decreasing. When your stick turns white, you have reached a level of full karma. When you turn completely red, you have reached a level of no karma at all. There are benefits for being fully white (or red), but I'll leave we'll leave that to you to find out!

  53. Q: "What purpose do drunken darts serve?"
  54. A: The drunken darts at the Bar serve no purpose whatsoever. They are simply a game for your entertainment. Bragging rights can be attained by posting your scores in marked topics in the XGenStudios forum, though!

  55. Q: "What are, if any, the secrets and codes?"
  56. A: Sorry, but this is a spoiler-free walkthrough. Discovering the codes and secrets by yourself is usually more of an accomplishment, so we'll leave the finding to you.

  57. Q: "What is that number in the lower left hand corner of my screen?"
  58. A: This is your FPS, or Frames Per Second. This tells you how 'fast' your game is running. The higher this number, the smoother the game will look.

  59. Q: "How do I get the skateboard?"
  60. A: There is a stick figure to the right (your right) of the place where you live. He will ask you for a pack of cigarettes. If you buy and give him a pack from the convenience store, he will give you his skateboard. Hold the shift key while walking to use it.

  61. Q: "How do I get more attack points to use in the bar fights?"
  62. A: For every 20 strength you gain, you earn 1 attack point. The max number of attack points you can earn is 15.

  63. Q: "Wait, how do you rob the bank or store? I can't figure it out!"
  64. A: You must purchase the gun from the pawn shop, then an option will appear at the bottom of the screen when you enter either the bank or store that says "Rob The Place". Click this.

  65. Q: "What does the alarm clock do?"
  66. A: The alarm clock "wakes you up earlier", which means you get more time each day.

  67. Q: "What do these caffeine pills do and how do I use them?"
  68. A: The caffeine pills are used to give you even more time each day. To use them simply have them in your inventory when you go to sleep.